Deadlock-free Multicast Wormhole Routing in 2d Mesh Multicomputers Deadlock-free Multicast Wormhole Routing in 2d Mesh Multicomputers
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چکیده
Multicast communication services, in which the same message is delivered from a source node to an arbitrary number of destination nodes, are being provided in new generation multicomputers. Broadcast is a special case of multicast in which a message is delivered to all nodes in the network. The nCUBE-2, a wormhole-routed hyper-cube multicomputer, provides hardware support for broadcast and a restricted form of multicast in which the destinations form a subcube. However, the broadcast routing algorithm adopted in the nCUBE-2 is not deadlock-free. In this paper, four multicast wormhole routing strategies for two-dimensional (2D) mesh multicomputers are proposed and studied. All of the algorithms are shown to be deadlock-free. These are the rst deadlock-free multicast wormhole routing algorithms ever proposed. A simulation study has been conducted that compares the performance of these multicast algorithms under dynamic network traac conditions in a 2D mesh. The results indicate that a dual-path routing algorithm ooers performance advantages over tree-based, multi-path, and xed-path algorithms.
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Adaptive Multicast Wormhole Routing in 2d Mesh Multicomputers Adaptive Multicast Wormhole Routing in 2d Mesh Multicomputers
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تاریخ انتشار 1992